Callmanager and Unity cooperation for hunt group queue message

Unanswered Question
Feb 8th, 2007

Calls to a Hunt Group of which (2) members are both busy should get a message from Unity which tell the caller to wait until one of the hunt group members is free.

Instead of this callers get an alerting tone.

Callmanager version: 3.3

Unity version:4.

What I 'd like to know:

What configuration is needed to link a Hunt group to Unity.

How to configure both the callmanager and the Unity system to play a " queue" message?

I have this problem too.
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