Max Call Handlers in Unity

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Mar 4th, 2007

Anyone know what the maximum number of Call Handlers supported on Unity 4.x?

I have this problem too.
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Tommer Catlin Mon, 03/05/2007 - 10:31

I dont think there is a max in CallHandlers, but you are limited in the number of Ports you can use for CallHandlers. If you have 96 ports being used, the 97th caller will get a busy signal.

In really large enviroments, it may be advisable to configure a seperate Unity server just for CallHandlers if you are trying to route many things from incoming remote sites. (hub and spoke designs)

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