I've got a Unity 4.2(1) server here that I upgraded from 4.0(5). We've had problems with it ever since we installed it, and mainly it keeps loosing the ability to hook into the names.nsf address book on our main server. Now, I had the (non) brilliant idea to be a hack and add a replica of the same names.nsf, but on a different server. This kept our server from crashing, but now the issue is that I'm unable to remove the secondary address book without wiping out all the subscribers.
I'm just curious, though, if I remove the secondary address book directly from the SQL UnityDB if it will simply remove the secondary address book from Unity without touching any subscribers. Has anyone tried this before? I would gladly test this, but unfortunately I don't have access to a test network, and I've already wiped out around 100 subscribers on a live network, so I'm a little gunshy to just try this and hope it works.