- Green, 3000 points or more
Anyone running Unity 5.0 and with Failover? I noticed this the other day. In CUCM, I see my voicemail ports all registered, even the Failover ports. When I failover to Unity failover server, my primary unity server voicemail ports go unregistered (which they should) But when I failover to the primary, the failover ports stay registered.
Is this new Unity 5.0? Because in Unity 4.x, this was not the case. Unity Failover voicemail ports would "unregister" when you saw the status of them.