What is correct procedure for applying DST patch to Unity?

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Aug 28th, 2008
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I have a Unity server that the customer wants put the DST patch on it. It is Unity ver 4.2.1, with on box Exchange

2000 sp3. The OS is windows 2000 sp4. From the documents I've read, I will install the Windows patch first

(Windows2000-kB928388-x86-ENU.EXE), then I will reboot the server. When the server comes up, I'll install the

Unity DST patch (Unity_4.2(1)). Then, I'll install the JRE (JRE_time_zone_update). Is this the proper sequence?

Do I have to reboot the server again after the JRE install?

Can I do everything remotely, or do I need to be at the server?

Is there anything else that I'm missing? Thanks

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ranpierce Thu, 08/28/2008 - 11:12
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Hi It has been so long since I did this but here is the doc I followed.

Here is some interesting information

Exchange 2000 support has expired. No patch will be available without a separate Extended Hotfix Service Agreement. A customer would need to purchase this separately from Microsoft.


All the steps are in this doc.


d.anthony.hadley_2 Fri, 08/29/2008 - 07:29
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Thanks for the response. I have the doc already. In fact, that' where I got the steps to follow. Just wondered if there's anyting new or different that I need to know about.


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