Cancelling messages in Unity 4.2(1)

Unanswered Question
Sep 3rd, 2008
User Badges:

Hello,


I have what I believe will be a simple question: In Unity I leave a message and then I want to cancel it. I press a key (usually #) to bring up the message options menu and then press '6' to cancel. Unity asks if I want to try another extension, please do so now. If there is no input, after 3 seconds it disconnects. What call handler can I alter in Unity to extend the length of time before a disconnect, or just simply disable it altogether? Thanks!

  • 1
  • 2
  • 3
  • 4
  • 5
Overall Rating: 0 (0 ratings)
Loading.
Tommer Catlin Wed, 09/03/2008 - 09:21
User Badges:
  • Green, 3000 points or more

If the message has already been sent. (Unity lady says "sent") You cant cancel, its a done deal.

mikechristensen Wed, 09/03/2008 - 09:25
User Badges:

Thanks for the reply.


No at this point the message itself has not been sent. For instance, I record a message for a subscriber, and without disconnecting the call I press # to get into the options menu. This is where Unity states "To send message with normal priority, press 1. To mark urgent, press 2. To playback your message press 3," etc.


Actions

This Discussion