I'm wondering if anyone can help with regards to the requirements of digital networking with Unity Connection 7.
It seems like it's very similar to Unity digital networking in that you can not have duplicate userIDs.
With Unity, however, I could use the same userID to access SA pages on another server and modify attributes.
This doesn't seem possible with Unity Connection.
Am I missing something, or is it by design that there will be different admin accounts on each system (if LDAP sync'ed) or the same userID via local accounts. From what I gather local accounts are not replicated.
If I have someone who needs to access the greetings administrator on both servers, they will have to have two separate voicemail accounts. They can be the same extension, however, they'd have to be in different partitions, and they'd have to be different userIDs.