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Unity Call handler - call limitations?

paul_savage
Level 1
Level 1

I have a question with regards to Unity's Call Handler....

Is there a maximum to the number of calls at any one time that Unity can handle when accepting a call into a call Handler or is it a case that it depends on the number of ports configured/available to take a call, or does it handle a call on a per-call basis?

1 Accepted Solution

Accepted Solutions

Rob Huffman
Hall of Fame
Hall of Fame

Hi Paul,

Like you nicely noted, the only limitation here would be based on the number of available Ports (set to answer calls) that are not "in use" for other functions.

Hope this helps!

Rob

View solution in original post

3 Replies 3

Rob Huffman
Hall of Fame
Hall of Fame

Hi Paul,

Like you nicely noted, the only limitation here would be based on the number of available Ports (set to answer calls) that are not "in use" for other functions.

Hope this helps!

Rob

Rob,

Thanks....most helpful, it did help.....you've confirmed my thinking :-) sometimes you need a sanity check....could't find much documentation to support my assumption....

regards

Paul

Hey Paul,

I usually need a sanity check about once every 14 minutes ;-)

Cheers!

Rob

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