05-12-2009 04:50 AM - edited 03-18-2019 11:01 PM
I have a question with regards to Unity's Call Handler....
Is there a maximum to the number of calls at any one time that Unity can handle when accepting a call into a call Handler or is it a case that it depends on the number of ports configured/available to take a call, or does it handle a call on a per-call basis?
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05-12-2009 04:58 AM
Hi Paul,
Like you nicely noted, the only limitation here would be based on the number of available Ports (set to answer calls) that are not "in use" for other functions.
Hope this helps!
Rob
05-12-2009 04:58 AM
Hi Paul,
Like you nicely noted, the only limitation here would be based on the number of available Ports (set to answer calls) that are not "in use" for other functions.
Hope this helps!
Rob
05-12-2009 05:08 AM
Rob,
Thanks....most helpful, it did help.....you've confirmed my thinking :-) sometimes you need a sanity check....could't find much documentation to support my assumption....
regards
Paul
05-12-2009 05:46 AM
Hey Paul,
I usually need a sanity check about once every 14 minutes ;-)
Cheers!
Rob
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