06-19-2009 10:54 AM - edited 03-18-2019 11:13 PM
unity version 4.1(1) went to failover mode, but did not find any log mentioned ports were locked or something failed, we have 32 ports and will be enough for users, any idea will be appreciated.
Event Type: Warning
Event Source: CiscoUnity_Miu
Event Category: Warning
Event ID: 586
Date: 6/19/2009
Time: 10:05:03 AM
User: N/A
Computer: Unity name
Description:
Port 1 has detected an incoming call. This system is in inactive mode and is configured to fail over in this condition. Fail over to this system will occur, and the call will be answered.
For more information, click: http://www.CiscoUnitySupport.com/find.php
Solved! Go to Solution.
06-19-2009 10:57 AM
Richard,
Failovers are usually not straight forward when trying to track down. The following doc explains all of the tracing required prior to a failover event happening in order to even begin looking into root cause (for the situations that aren't obvious). It requires cisco.com login.
http://supportwiki.cisco.com/wiki/index.php/Information_to_Gather_for_Failover_Root_Cause
Hope that helps,
Brad
06-19-2009 10:57 AM
Richard,
Failovers are usually not straight forward when trying to track down. The following doc explains all of the tracing required prior to a failover event happening in order to even begin looking into root cause (for the situations that aren't obvious). It requires cisco.com login.
http://supportwiki.cisco.com/wiki/index.php/Information_to_Gather_for_Failover_Root_Cause
Hope that helps,
Brad
06-19-2009 11:16 AM
Thanks Brad, found the reason as you suggested: The secondary server loses communication with the primary server (primary does not respond for 30 seconds)
Thanks,
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