Unity Connection 7.0 Does Not Reconnect to Primary Server

Unanswered Question
Nov 21st, 2009
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  Have anyone of you experience this before?  Unity Connection 7.0 is configured to registered to Primary server being a CallManager Server and Secondary as CME.  All works fine and failing over to the CME is also working.  However, when CallManager is back on line, not all the ports register back to the CallManager.  I have to manually do a reset on the Port Group to have all the ports register back to CallManager. (The check box for "Reconnect to a Higher-order Cisco Unified Communications Manager When Available" is checked)

Appreciate any advice.  Thanks!


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