I have a Unity 7 server that when the AvScavengerSrv runs, i.e. every 30 mins the server CPU and disk I/O take a big hit. I have not been able to find any real information on the service other than it take call records and inserts them into the call logging database for reporting and that it runs every 30 mins.
The reason I am looking at this process is that, we are seeing problems at times of calls hearing the system prompts either very slowly, or with broken speach. I have not been able to confirm that is only occurs when this process is running, but problem is only happening for 5-10 mins, which from looking through performace trace files the AVScavengerSrv process only ever runs for this amount of time.
Any one have any ideas, as to if I can turn how often this process runs or any things else I sould look at for the type of problem.