Unity Connection 7.1.2 rebooted at 1am how come?

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May 24th, 2010
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Unity Connection 7.1.2.20000-2 rebooted at 1am according to show status (uptime).

In Windows I can look at the Event Log and determine why a server rebooted, if users chose reboot they have to type an explanation, etc. In Platform what can I look at to ascertain why server rebooted, eg lost power vs utils systems restart, in IOS I can show ver to determin was by “Power On” etc.

Oddly it was at exactly midnight.

Ideally a show command for a log (var\log\messages) would be great but I'll take anything  -jason

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David Hailey Mon, 05/24/2010 - 07:14
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You've got RTMT.  Connect to the server and check the syslog events to see if anything pops out.  That'd be the first line of defense.


Hailey

William Bell Mon, 05/24/2010 - 07:50
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I concur with Hailey, you can look at application/syslog eventson the Unity connection.  Start looking at events leading up to 01:00.  As far as checking to see if a restart was sent from CLI, you can look at the audit log:


admin:file search activelog audit/AuditApp/* "utils system restart"

Searching path: /var/log/active/audit/AuditApp/*
/var/log/active/audit/AuditApp/Audit00000006.log:05/04/2010 18:24:10.965 |LogMessage   UserID :admin  ClientAddress :10.3.4.20  Severity :3  EventType :CLICommand  ResourceAccessed:GenericCLI  EventStatus :Success  AuditDetails :CLI Command-> utils system restart  ComponentID :CLI App ID:Command Line Cluster ID: Node ID:iecucm01|
/var/log/active/audit/AuditApp/Audit00000008.log:05/24/2010 10:48:52.104 |LogMessage   UserID :admin  ClientAddress :10.3.4.20  Severity :3  EventType :CLICommand  ResourceAccessed:GenericCLI  EventStatus :Success  AuditDetails :CLI Command-> file search activelog audit/AuditApp/* "utils system restart"  ComponentID :CLI App ID:Command Line Cluster ID: Node ID:iecucm01|


Search completed

admin:


HTH.


Regards,
Bill

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