Cannot initialize default script variable

Unanswered Question
Sep 15th, 2010


I am using Unified CCx Editor version 7.0(1.168). I created a script to be used instead of the system default script. According to the help file, "All script variables from the main script can initialize the default script variables, if the designer defines them using the same name and type". However, the variables in my default script are never initialized even though the same variables in the main script are changed before the main script terminates. I made sure they have the same name and type, but the values in the default script remain unchanged.

All the variables I am trying to pass are of type String, and initially they are all set to the empty string "" in both scripts.

Does anyone know what's wrong?

Thank you.

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Aaron Harrison Wed, 09/15/2010 - 01:44


I'm not sure I understand what you are asking, but will try telling you this to see if it makes things clearer:

Basically the variables in each script (i.e. each .aef file) are unique to the .aef, there is no way to change a variable in one and have it directly affect the state of a variable in another. Even if you are looking at two executions of the same .aef script, the variables are unique/distinct instances; there is no concept of 'static' variables.



Hanan2010 Wed, 09/15/2010 - 01:54

Thank you for your reply. However, I am not trying to pass variables between different scripts, not even differerent instances of the same script. I am talking about the default script which is executed when the main script is not terminated properly.

The help file states that the variables in the default script are populated with the values of the same name and type from the main script.

Aaron Harrison Wed, 09/15/2010 - 02:57

Ah - I see what you mean.

I've just tried this on my 7.x and 8.x UCCX servers, and neither populate the variables as they should.

I haven't tried to do this before, but there doesn't seem to be anything specific we should do for the variables to be populated; it may be a bug?


Hanan2010 Wed, 09/15/2010 - 03:08

Oh I hope it's not a bug, I need this feature urgently. But if it is a bug, what should I do? Where can I report it?

Thank you,


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