If you are using Unity Unified Messaging, Unity uses the Active Directory user's Exchange mailbox as it's message store. That's the whole point of Unified Messaging. If you do not want Unified Messaging and do not want to migrate to another product (such as Unity Connections), then your next-best bet is to create separate Active Directory users and Exchange mailboxes. Because it's a different user and mailbox, the real user won't see the messages in their inbox.
What this means is (there are two options to hide the user so that users won't send email messages):
1. Hide the user from the Global Address List (used by Outlook to send email messages in the organization) by editing the user account and check the box - Exchange Advanced tab. Or ...
2. On the Unity subscriber template used for creating/importing the user, UNcheck the box on the Profile page tht says "Show subscriber in e-mail server address book". As the user is created/imported, it will get hidden from the GAL.
SIP traces provide key information in troubleshooting SIP Trunks, SIP
endpoints and other SIP related issues. Even though these traces are in
clear text, these texts can be gibberish unless you understand fully
what they mean. This document attempts to br...
Please find the attached HTML document, download and open it on your PC.
This provides an easy to use form where you simply answer a few
questions and it will render the proper jabber-config.xml file for you
to copy/paste. There is built in logic to verif...
CUCM Database Replication is an area in which Cisco customers and
partners have asked for more in-depth training in being able to properly
assess a replication problem and potentially resolve an issue without
involving TAC. This document discusses the bas...