AA sessions are limited to 20 and SA sessions are limited to 5 by default.
In Unity 3.x this can be adjusted somewhat but in general I reccomend keeping it here since Unity isn't a web server and we don't want too many folks kicking the IIS server around. We are unable to "throttle" IIS which means it'll chew the CPU just as much as it wants to. The only way we can keep a lid on it and prevent it from digging into our ability to process real time calls is by limiting the number of simultaneous connections.
I'm not able to access my old voice mail messages all of a sudden. The recording says something like 'the message is currently not available'. This has never happened before in all the years I have been using this system. I have t...
If you have 2 ISR routers, one acting as Failover, do we need to have both the same number of SRST licenses on the 2 routers?
No. You will only need the SRST licenses on the primary router. Because this feature...