I have two Unity's 3.0(2) they are network together and Im in the process of creating the call handlers. I have some extensions that site on the primary unity server. I can't find them on the member server? What can I do, to have the call handler point at that extension?<br><br>
Call handler information does not replicate via the directory... only subscriber, location and distribution list information replicates around the directory. So if you create a call handler on server A you will not have access to it on server B in a networking scenario.
Check out the networking overview 2002 document on the general tools page of AnswerMonkey for a run down on how networking works with Unity 3.x in general...
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The short answer is that you don't.... That isn't entirely true while at
the same time it kind of is, but for the most part you don't configure
the softkeys. You enable or disable them via TCL. Here is the long
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Topology: IP Phone > Switches > Microsoft NPS setup to forward 802.1x
proxy to > ISE 2.1 patch 3 Authentication: EAP-TLS using Cisco MIC SANs
Phone Models 802.1X support? 802.1x flavor Addtl Comment EAP-MD5 EAP-TLS
Cisco 3905 Y Y N Cisco 6911 Y Y N Cisco ...