12-06-2002 11:33 AM - edited 03-12-2019 09:51 PM
I am in the process of building a new Unity 3.1.5 server that will be used as the target in a DiRT restore. I have followed the instructions, to the letter. The only step that I have not done is Configuration Setup to connect to the Exchange server. This will be performed as soon as I take the original server off-line and disconnect it from Exchange. I have the following two events in the Event Log.
Event Type: Error
Event Source: MSMQ
Event Category: Kernel
Event ID: 2124
Date: 12/6/2002
Time: 12:58:36 PM
User: N/A
Computer: WOBUVM01
Description:
Message Queuing was unable to join the local Windows 2000 domain. Hresult- c00e0075h
Event Type: Error
Event Source: MSMQ
Event Category: Kernel
Event ID: 2121
Date: 12/6/2002
Time: 12:58:36 PM
User: N/A
Computer: WOBUVM01
Description:
Unable to complete Message Queuing Setup. Hresult- c00e0075h
These events occur once after the system is started. The Message Queuing service has a status of "Started". The first message states that it cannot join a Windows 2000 domain. I am running in a Windows NT4 domain. In addition, once I restore Unity to this server, I will be building the old Unity server in a failover configuration. There are no plans to move to Win2K AD at this point.
Solved! Go to Solution.
12-06-2002 01:24 PM
For the way that Unity uses MSMQ, this is totally benign. Here's a description and how to get rid of it...
http://www.eventid.net/display.asp?app=ParseEvent&eventid=2124%20&source=MSMQ%20&type=Error
12-06-2002 01:24 PM
For the way that Unity uses MSMQ, this is totally benign. Here's a description and how to get rid of it...
http://www.eventid.net/display.asp?app=ParseEvent&eventid=2124%20&source=MSMQ%20&type=Error
12-08-2002 08:01 PM
Thanks for the clarification and the link to the registry hack to get rid of the message.
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