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Redundancy in Unity

What are the recommended designs for providing redundancy in a Unity architecture?

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Cisco Employee

Re: Redundancy in Unity

Check out the failover guide for 3.1(5) - it covers most of what you'd want to know about how to setup a two Unity system for redundancy:

http://www.cisco.com/univercd/cc/td/doc/product/voice/c_unity/unity31/fail/fail31/index.htm

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