I have read most of the posts regarding memory leaks and the ones that discuss store.exe, but none of them seem to work for me. I have a 5 user Unity system with 5 User Exchange 2000 on the same box. Unity seems to stop responding when store.exe gets above 500MB. Today it is 588MB and and Unity stopped responding. A simple reboot always seems to take care of the problem. The server has a 1GB processor with 1GB RAM. Any ideas?<br><br>
If you have 1gb of ram on an Exchange 2000 Server having it use up to 5-600mb of ram not only is not not a memory leak but this is by design. The store.exe will use more and more ram as long as it is available and will give it back as applications need it. This is not a problem.
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