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Unity 3.0 crash due to lack of virtual memory

jmilks
Level 1
Level 1

vUnity 3.0(3)<br><br>Early this morning, Unity crashed, due to lack of virtual memory in Windows 2000 Server. There is a 1152MB page file, there is over 3Gig available on the page file partition and the machien has 728MB of RAM. There is only 53 Unity mailboxes. I don't see anything disruptive in the Event Viewer that seemed to cause the lack of resource condition.<br><br>Can anyone give me a clue as to why the system would run out of resources? What should I look at?<br><br><P ID="edit"><FONT SIZE=-1><EM>Edited by jmilks on 3/1/02 09:37 AM.</EM></FONT></P>

1 Reply 1

kechambe
Level 7
Level 7

You might want to start tracking performance to see what it taking all of the system recourses. This URL helps to set that up:
http://www.cisco.com/univercd/cc/td/doc/product/voice/c_unity/whitpapr/perfmon.htm

Keith

Keith Chambers
Unity Technical Lead
Unified Voice Team, San Jose
Cisco Systems