Re: Unity 3.1.3 - Exchange Server Is Offline Message
Adding the additional Wedgie MAnager (AvWM) log level would have been what I suggested - if you're getting that message when a subscriber signs in, Unity believes that person's home Exchange server is off line and will not attempt to log into it since the MAPI timeout can be _very_ long and result in a burned port.
Make sure the Exchange messaging and directory services on that subscriber's home store are up and running (this is what the avWM service is pinging on that box to see if it's available).
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