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New Member

Unity 4.0.1 Call Handler issues

Is it just me or is there a problem when creating a new call handler based off an existing one where the Profile Recorded Voice on the source is removed after the creation of the new call handler??

I was creating these new call handlers from the SA, in case anyone was wondering.

Any input is appreciated.

-Dennis

1 REPLY
New Member

Re: Unity 4.0.1 Call Handler issues

Here is something else I noticed about this issue: It doesn't happen when you are currently viewing the call handler that your are copying from, but when you select another call handler as the source.

In other words, if you are viewing call handler A and are creating a new handler based on call handler B, the problem occurs. But if you are viewing call handler A and are creating a new call handler based on call handler A, then the recorded voice remains intact.

I hope this clarifies things a bit.

Thanks again.

-Dennis

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