We are using Unity 3.x. I've purchased a PocketPC 2002 and am retrieving my voice mail via a wireless network connection. When Unity messages come down, the voice mail message is stored on the PocketPC as an attachment to the e-mail in the PocketPC Inbox, as expected. Further, the .wav file is associated with an audio player in the PocketPC. When I press the play button, the audio player acts as if the .wav file is zero length, although the size of the attachment is obviously the expected size.<br><br>Two questions... Do you know of this issue, and is there a workaround? If not, can you provide the specifications for the .wav file that is being stored? If I had more data about the .wav file, I think I could probably take that to Microsoft for some assistance.<br><br>Thanks.<br><br>Stu Warford<br>Director Telecommunications Services<br>Pepperdine University<br>Malibu, CA 90263