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DNS with Unity

Does anybody know whether it is possible to use host file rather than DNS with Unity? Is DNS just purely for name resolution of Exchange and AD?

Thanks

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Accepted Solutions

Re: DNS with Unity

You can use a host file with Unity, but DNS is still required. DNS provides access to various services in a Microsoft context with Active Directory.

That said, if you have something defined in DNS, but it's also defined in a host file, DNS will never be queried as the host file is queried before DNS.

Since Unity requires a mailstore such as MS Exchange, and Exchange requires AD, and AD requires DNS to function, you're not going to be able to avoid installing DNS by having a host file. That said, if it's a stand alone voicemail system, there is no reason you can't just have it all on the single server and point it at itself for name resolution.

2 REPLIES

Re: DNS with Unity

You can use a host file with Unity, but DNS is still required. DNS provides access to various services in a Microsoft context with Active Directory.

That said, if you have something defined in DNS, but it's also defined in a host file, DNS will never be queried as the host file is queried before DNS.

Since Unity requires a mailstore such as MS Exchange, and Exchange requires AD, and AD requires DNS to function, you're not going to be able to avoid installing DNS by having a host file. That said, if it's a stand alone voicemail system, there is no reason you can't just have it all on the single server and point it at itself for name resolution.

Bronze

Re: DNS with Unity

Hi

Just populate both hosts and lmhosts files with server name and ip addresses with #PRE at the end of line in lmhosts file.

It works fine.

Cheers

Ikram

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