Going to the next message in Cisco Unity marks the first message as new
We have recently migrated to Unity 5.0(2) in voicemail only configuration on exchange.
We have configured email notification for voice mails.
We have configured "standard conversation" for all users.
When a user has more than 1 new message, when they press 16 to go to the next message after listening to the first message, the first message is still marked new and the worst part is that they are getting email notification again for the first message.
I found that one way to fix this issue is put users in "Optional Conversation1". But we dont want to use this as we think our users will not be happy with the optional conversation style. Is there any other way to go to the next message without marking the first message as new?
Also, In our old voicemail system, the calls automatically goes to the second new message after the first new message is played.
Is there a way to replicate the behaviour of our old voice mail system on Unity?
Are you getting this error “Installer User Interface Mode Not Supported. The installer cannot run in this UI mode. To specify the interface mode, use the -i command-line option, followed by the UI mode identifier. The value UI mode identifiers...
The below trick might come handy when you have to add a new node to a cluster but you don't have or is unsure of the security password for the publisher. This procedure has been around for ages.
1) Login into the CLI of the Publisher.