Mailbox Size - Unity 4.0.4 with Failover (Exchange)
I remember being told by TAC that once a mailbox store reaches 100MB it could start acting abnormally, (bouncing messages, playing incorrect order, etc). Does anyone have any insight or know where I can find documentation regarding this?
Re: Mailbox Size - Unity 4.0.4 with Failover (Exchange)
100Mb would be a very small mailbox store. Exchange is capable of handling stores much larger than this. I'm not aware of any size limit imposed by Unity. Exchange 2003 limits the size of the store to 75Gb in the Standard Edition and 8Tb in the Enterprise Edition.
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