There appears to be a limit with Unity 4.0(5) where if the mailbox size limit is made greater that 2GB in Exchange, then the Unity counter flips and thinks that a user with even a small mailbox is over their limit. Is this working as designed or a bug?
I haven't seen this scenario with Unity so I can't speak to that portion of your question. However, I do know that the default maximum mailbox size in Exchange is 2GB and you can, optionally, set this to be a value greater than that. Have you checked the Windows logs on the box to see if you are accumulating errors there? I wonder if you might be hitting something similar to this http://support.microsoft.com/kb/555559 (depending on how large you are making the mailbox size).
SIP traces provide key information in troubleshooting SIP Trunks, SIP
endpoints and other SIP related issues. Even though these traces are in
clear text, these texts can be gibberish unless you understand fully
what they mean. This document attempts to br...
Please find the attached HTML document, download and open it on your PC.
This provides an easy to use form where you simply answer a few
questions and it will render the proper jabber-config.xml file for you
to copy/paste. There is built in logic to verif...
CUCM Database Replication is an area in which Cisco customers and
partners have asked for more in-depth training in being able to properly
assess a replication problem and potentially resolve an issue without
involving TAC. This document discusses the bas...