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Unity 4.2.1 -ES8 Pre-Pending Digits in Call Handlers

we are using ES8 on Unity 4.2.1 There is a great Prepend digits feature that is exposed in the Bulk Edit Tool.

Does anyone know if this functionilty is supported as a full feature on Unity 5.0? If we upgrade from 4.2 to 5.0, will the existing prepended inforamtion uppgrade seamlessly, or will we have to reprogram ?

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Cisco Employee

Re: Unity 4.2.1 -ES8 Pre-Pending Digits in Call Handlers

This feature is included in Unity 5.0 and your data should be preserved on the upgrade. In addition you can enable these fields to be exposed in the SA via a setting in the Advanced Settings Tool. In Unity 5.0 you can also specify pre/post digits for subscribers too.

1 REPLY
Cisco Employee

Re: Unity 4.2.1 -ES8 Pre-Pending Digits in Call Handlers

This feature is included in Unity 5.0 and your data should be preserved on the upgrade. In addition you can enable these fields to be exposed in the SA via a setting in the Advanced Settings Tool. In Unity 5.0 you can also specify pre/post digits for subscribers too.

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