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Unity 5 and Exchange load balancer

Hello-

does anyone know how often unity tries to communicate with exchange?  for example, does it try to access exchange every 5 minutes or something like that? we're dealing with some mwi problems and i'm thinking it might be related to the load balancer used for exchange cluster. I've been searching around but can't find a specific answer...any help is appreicated

Thanks,

Marcus

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