We are having a problem on our network where UDP packets with duplicate sequence numbers are being recieved by our Unity systems. It appears that Unity does not discard these packets. This is resulting in a messages that are degraded in quality. The call sounds like they are talking very slow. If you press 6 on the key pad you can speed the messsage up so it almost sounds normal. Of course we have to fix our network problem but is it normal for Unity not to drop packets with duplicate sequence numbers?
SIP traces provide key information in troubleshooting SIP Trunks, SIP
endpoints and other SIP related issues. Even though these traces are in
clear text, these texts can be gibberish unless you understand fully
what they mean. This document attempts to br...
Please find the attached HTML document, download and open it on your PC.
This provides an easy to use form where you simply answer a few
questions and it will render the proper jabber-config.xml file for you
to copy/paste. There is built in logic to verif...
CUCM Database Replication is an area in which Cisco customers and
partners have asked for more in-depth training in being able to properly
assess a replication problem and potentially resolve an issue without
involving TAC. This document discusses the bas...