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New Member

Unity Call handler - call limitations?

I have a question with regards to Unity's Call Handler....

Is there a maximum to the number of calls at any one time that Unity can handle when accepting a call into a call Handler or is it a case that it depends on the number of ports configured/available to take a call, or does it handle a call on a per-call basis?

1 ACCEPTED SOLUTION

Accepted Solutions
Hall of Fame Super Red

Re: Unity Call handler - call limitations?

Hi Paul,

Like you nicely noted, the only limitation here would be based on the number of available Ports (set to answer calls) that are not "in use" for other functions.

Hope this helps!

Rob

3 REPLIES
Hall of Fame Super Red

Re: Unity Call handler - call limitations?

Hi Paul,

Like you nicely noted, the only limitation here would be based on the number of available Ports (set to answer calls) that are not "in use" for other functions.

Hope this helps!

Rob

New Member

Re: Unity Call handler - call limitations?

Rob,

Thanks....most helpful, it did help.....you've confirmed my thinking :-) sometimes you need a sanity check....could't find much documentation to support my assumption....

regards

Paul

Hall of Fame Super Red

Re: Unity Call handler - call limitations?

Hey Paul,

I usually need a sanity check about once every 14 minutes ;-)

Cheers!

Rob

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