Unity Connection 7.0 Does Not Reconnect to Primary Server
Have anyone of you experience this before? Unity Connection 7.0 is configured to registered to Primary server being a CallManager Server and Secondary as CME. All works fine and failing over to the CME is also working. However, when CallManager is back on line, not all the ports register back to the CallManager. I have to manually do a reset on the Port Group to have all the ports register back to CallManager. (The check box for "Reconnect to a Higher-order Cisco Unified Communications Manager When Available" is checked)
I'm not able to access my old voice mail messages all of a sudden. The recording says something like 'the message is currently not available'. This has never happened before in all the years I have been using this system. I have t...
If you have 2 ISR routers, one acting as Failover, do we need to have both the same number of SRST licenses on the 2 routers?
No. You will only need the SRST licenses on the primary router. Because this feature...
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