Just built 2 Unity Connection 9 in Pub/Sub configuration. Call Manager version is still 8.
Call Manager configuration:
1 line group, 1 hunt list, and 1 hunt pilot
1 voicemail pilot and 1 voicemail profile
64 voicemail ports (32 ports per Unity Connection server) (all ports are registered)
Unity Connection configuration:
1 publisher and 1 subscriber
1 phone system
1 port group (64 port count, 32 for publisher and 32 for subscriber)
Cluster configuration is set to change status when publisher fails
Publisher takes calls without a problem. But when publisher stops taking calls, subscriber does not take the calls (busy signal).
To test if the issue might be on the call manager, I changed all port settings in Unity to point to the subscriber. Subscriber take the calls.
I changed 2 ports to point only to publisher, publisher takes the calls. But when publisher stops taking calls, subscriber does not take the calls (busy signal).
It seems like I cannot split the ports to both servers. Am I missing something?
Has anyone encountered this issue? Any info is appreciated.
Thank you!