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Unity Connection - Server Failover Test

We just completed a failover test and got some unexpected results (e.g. MWI did not sync. and/or cleared correctly).

We want to confirm what the proper methods/steps are for server recovery after losing either Subscriber's or Publisher's network connectivity within an active-active server cluster setup.

Is there a server failover-test procedure for active/active Unity Connection Cluster?

Is there also documentation that talks about the expectations during a server lost (e.g. service interruptions to the users)? Which services will be restored/synchronized before/after the synchronization lost between the servers?

Thank you.

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