We're running Unity Connection 8.5, and, according to online documentation, when a subscriber receives a non-delivery receipt (NDR), it is supposed to contain the original message. Unfortunately, in practice in our environment, it doesn't. We're using single inbox connected to an Exchange 2010 server. Is it possible the Exchange server is stripping off the original message when the NDR is being generated? I really don't know much about Exchange and am not the admin for that server so I can't investigate that piece of the puzzle. Or, is there a setting somewhere in Unity that is causing this behavior? My concern right now is is that people are mistaking the NDRs that they are getting as "email full" NDRs, not "voicemail full" due to the wording of the messages, which I think is the same for both types of NDR passing through the email server. Without the original voice message as an attachemnt, currently the only way a user knows which type of NDR it is is to look at the header, which, unfortunately, most of our users don't understand how to do.
The short answer is that you don't.... That isn't entirely true while at
the same time it kind of is, but for the most part you don't configure
the softkeys. You enable or disable them via TCL. Here is the long
answer. Be sure to read the whole thing or e...
Topology: IP Phone > Switches > Microsoft NPS setup to forward 802.1x
proxy to > ISE 2.1 patch 3 Authentication: EAP-TLS using Cisco MIC SANs
Phone Models 802.1X support? 802.1x flavor Addtl Comment EAP-MD5 EAP-TLS
Cisco 3905 Y Y N Cisco 6911 Y Y N Cisco ...
This document describe how DST changes and how time changes are
implemented in DST. Daylight Saving Time (DST) is the practice of
setting the clocks forward 1 hour from standard time during the summer
months, and back again in the fall, in order to make b...