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Unity Performance Issue's

We have a Unity server running on Win2K it is its own domain and runs exchange.

Every 15 minutes or so the cpu use goes to 90+ percent, also it takes many rings to answer and thae actual voice playback is slow. The server is a HP DL380 G1 with 2.0 Gb memory, memeory usage is always at the 60 percent mark but goes high with cpu usage.

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Re: Unity Performance Issue's

Hi -

I included the link to the supported platforms for Unity - http://www.cisco.com/en/US/customer/products/sw/voicesw/ps2237/products_data_sheet0900aecd802132ef.html

The G1 is pretty old, is that a 733 MHz CPU? Do you have just one CPU? I would really consider upgrading the server to meet the platform requirements (at least install a second processor). I would also use Performance Monitor to see what is peaking on your server every 15 minutes (i.e. Exchange, a Unity service, another service?) We run off-box message store so I cannot comment on experience with running Exchange and Unity on same server. One last thing, link to Performance monitoring for Unity 4.0(5) - http://www.cisco.com/en/US/customer/products/sw/voicesw/ps2237/products_maintenance_guide_chapter09186a0080443857.html#wp1075706

You didn't mention what version of Unity you are running or how many Exchange users you have for voicemail. That might help with additional info from other forum experts.

Ginger

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